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Pre-Kindergarten

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Since young children learn mainly through play and modeling the adults and older children around them, we didn’t include “Pre-School” in our first and second editions of The Game Curriculum.  However, since the idea that formal Pre-School is an important part of child development has become so widespread in our society, we decided to include some game suggestions for children under five.  The article “Teaching Pre-Schoolers With Games” that follows will explain more about the kinds of learning activities that are appropriate for young children.
The best education for your child is one that is developed for his or her unique learning schedule and learning style. Only the parent can judge the appropriateness of the schedule by watching for things to “click,” but we can get quite a bit of guidance from Raymond and Dorothy Moore’s many books on homeschooling and Willis and Hodson’s Learning Style Profile found in Discover Your Child’s Learning Style. Trying to get a head start by pushing early academics can backfire, causing difficulties for years to come. Instead of worrying about a “learning disability” because your child does not fit the style and sequence of “in the box” schools, spend your energy on developing your child’s natural interests. You will be amazed at the results.

 

How to Use the LEARNING STYLES Hints on the Charts

You will notice that the game charts have a column labeled LEARNING STYLES.  If you have Discover Your Child’s Learning Style, you will understand what the notes mean.  If not, here is a brief key:

Modalities:

Print means that most content is in print.

Picture means there are a lot of pictures or other graphics.

Visual means that both print and pictures are used in the game.

Verbal means there is some to quite a bit of talking involved.

Listening means that listening is involved.

Auditory means that both Verbal and Listening skills are used in the game.

Hands-on means that there is significant hand movement of cards, pieces, etc.

Whole Body means that the whole body is moving.

Writing means that writing is involved.

 

Dispositions:

Move means that there is significant physical activity.  These games are great for the very active child who hates to sit still.

Produce means that there is a clear (to the student) and quantifiable learning objective.  These children like to have a game labeled “educational” whereas that adjective is the kiss of death to most of the other dispositions.

Invent or Discovery means that there is discovery and/or experimentation involved.

Interact means that there is significant social interaction.  This learning style enjoys most games so it is only listed it when the group interaction is above average.

Create means that the game requires significant thought and/or creativity.

There is another vital element of learning that is important in regard to physical movement or what schools like to call Physical Education.  This is explained in depth in Smart Moves by Carla Hannaford.  Therefore, we have included the notations Vestibular and Proprioceptive to help you pick out P.E. games and activities that give your child reinforcement  in these sensory areas.

Vestibular refers to awareness of body balance and movement.

Proprioceptive  refers to the relative position of different parts of the body and the strength of effort used in movement.

Most games combine multiple elements, so we listed only the salient ones.  Likewise, any one child’s learning style is far more complex than these simple definitions and each child’s personality includes a combination of several modalities and dispositions.  Watch for the elements in games that your child likes and look for those or similar elements in other games

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PERCEPTUAL SKILLS

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GAME IDEAS FOR PERCEPTUAL SKILLS

GAME
PLAYERS
AGE RANGE
TIME OF PLAY
EMPHASIS
LEARNING STYLE
Blocks & Stacking Toys
1 +
2 and older
Varies
Visual & Motor Skills Planning
Visual, Hands On, Discover, Create
Balls and Ball Games
2 or more
2 and older
Varies
Hand-Eye coordination, Large Muscle skills
Hands On, Whole Body, Move, Discover, Interact
Demo Image
Delux Floor Standing Wooden Easel
1 - 2
3 - 7
Varies
Creativity, Hand - Eye Coordination, Large Muscle Skills
Visual, Hands On, Move, Create
Demo Image
Chicky Boom
2 - 4
4 and older
10 Minutes
Matching, Visual Recognition
Visual, Hands On, Move, Discover, Interact
Demo Image
Spot It Junior Animals
2 - 6
4 and older
10 - 15 Minutes
Matching, Visual Recognition
Verbal, Hands On, Move, Interact, Discover
Demo Image
Kee Kee The Rocking Monkey
1 - 6
3 and older
10 Minutes
Balance, Manual Dexterity, Risk Management
Handa On, Move, Discover, Interact
Grandma's Treasure
2 - 4
4 and older
10 - 15 Minutes
Memory, Color, Fine Motor Skills, Strategy
Whole Body, Picture, Move, Discover, Interact
Demo Image
Simple Puzzles
1
2 and older
5 - 10 Minutes
Visual Skills, Shape Recognition, Patience
Visual, Hands On, Discover, Create
Demo Image
Blink
2 - 3
4 and older
5 minutes
Matching Attributes
Verbal, Hand On, Move, Discover, Interact
Demo Image
How Tall Am I
2 - 4
3 - 8
20 minutes
Visual Discrimination Measuring Numbers
Visual, Hands On, Move, Discover, Interact
Demo Image
Pengolo
2 - 4
4 and older
10 - 15 Minutes
Memory, Color Recognition, Fine Motor Skills, Strategy
Visual, Hands On, Move
Demo Image
Smart Toss
1 - 4
3 and older
10 minutes or more
Visual, Large Motor Skills, Depth and Distance perception
Hands On, Move, Interact

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LANGUAGE DEVELOPMENT

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NAME OF GAME
PLAYERS
AGE RANGE
TIME OF PLAY
EMPHASIS & NOTES
LEARNING STYLE
LADY BUG GAME
Demo Image
2 -4
3 and up
20 Minutes
Counting to 15, Addition, Subtraction, Life of a Lady Bug
Visual, Verbal, Discover, Interact
OLD MAC DONALD COUNTING SNAP
Demo Image
2
3 - 5
5 - 10 Minutes
Memory, Naming, Counting, Adding
Picture, Discover, Interact
SEQUENCE FOR KIDS
Demo Image
2 - 4
3-6
20 Minutes
Matching, Counting, Strategy
Picture, Discover, Interact
ZIMBOS
Demo Image
1 - 4
3 and up
5 - 10 Minutes
Counting, Manual Dexterity, Balance
Hands On, Move, Interact, Discover
UNCLE WIGGLEY
Demo Image
2 - 4
4 - 8
25 Minutes
Number Recognition, Counting
Visual, Interact, Discover
RUCKUS
Demo Image
3 - 8
4 - Adult
5 - 10 Minutes
Shape Recognition, Matching
Picture, Discover Interact
The games suggested below reinforce language concepts as well as cultural literacy.  The nursery rhyme and fairy tales games reinforce an important part of our culture and those who are not familiar with them are not totally literate in English because they will not understand allusions to these stories when they read English literature or even the daily newspaper. Nursery rhymes also give children experience in repeating rhyme and meter long before they can articulate the rhythms of language fluently.  Read and recite stories and poems to your children as often as possible.

Below are some suggested books that are popular with homeschool families.

  • Mother Goose Nursery Rhymes by Blanche Fisher Wright
  • Richard Scarry’s Best Mother Goose Eve    
  • Favorite Nursery Rhymes from Mother Goose by Scott Gustafson
  • Richard Scarry’s Best Nursery Tales Ever
  • Classic Fairy Tales by Scott Gustafson

RECOMMENDED READING LIST FOR PRE-SCHOOL ABILITY CHILDREN

  • Mother Goose Nursery Rhymes by Blanche Fisher Wright
  • Richard Scarry’s Best Mother Goose Ever
  • Favorite Nursery Rhymes from Mother Goose by Scott Gustafson   
  • Richard Scarry’s Best Nursery Tales Ever
  • Classic Fairy Tales by Scott Gustafson

If you prefer individual books that your child can easily hold and muse over, Child’s Play publishes a beautiful collection:

  • There was an Old Lady                                 
  • Goldilocks                                                    
  • Jack and the Beanstalk                                       
  • Three Little Pigs                                              
  • Little Red Riding Hood                                     
  • Three Billy Goats Gruff                                    
  • Hansel and Gretel                                            
  • Cinderella                                                    
  • Little Red Hen                                                          
  • Emperor’s New Clothes                                    
  • Stone Soup                                                   
  • Ugly Duckling                                                       
  • Snow White                                                      
  • Elves and the Shoemaker                              
  • Frog Prince                                                 
  • Gingerbread Man                                          
  • Rapunzel                                                      
  • Sleeping Beauty                                                          
  • Little Mermaid                                                            
  • Princess and the Pea                                        
  • Chicken Licken                                                        
  • Boy Who Cried Wolf                                      
  • Tin Soldier                                                          
  • Town Mouse, Country Mouse                                    
  • Pied Piper                                                 
  • Pinocchio                                                    
  • The Brave Little Tailor                                     
  • Thumbelina

If you are looking for charming stories with good values, these are some of our family favorites:

These stories about three little Swedish girls (triplets) will warm your heart and teach important lessons:

  • Flicka, Ricka, Dicka and the Little Dog, by Maj Lindman
  • Flicka, Ricka, Dicka and the New Dotted Dresses, by Maj Lindman
  • Flicka, Ricka, Dicka and the Strawberries, by Maj Lindman
  • Flicka, Ricka, Dicka and the Three Kittens, by Maj Lindman
  • Flicka, Ricka, Dicka and their New Friend, by Maj Lindman
  • Flicka, Ricka, Dicka Bake a Cake, by Maj Lindman                                                                                                                           
  • Flika, Ricka, Dicka and the Big Red Hen

Stories about three little Swedish boys (triplets) that highlight good moral values are also available:

  • Snip, Snap, Snurr and the Yellow Sled                                                                                                                                                  
  • Snip, Snap, Snurr and the Gingerbread                                                                                                                                                
  • Snip, Snap, Snurr and the Big Surprise                                                                                                                                                 
  • Snip, Snap, Snurr and the Buttered Bread                                                                                                                                          
  • Snip, Snap, Snurr and the Red Shoes                                                                                                                                                    
  • Snip, Snap, Snurr Learn to Swim    

We can’t emphasize enough the importance of reading to your children every day!

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COUNTING AND NUMBER CONCEPTS

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NAME OF GAME
NUMBER OF PLAYERS
AGE RANGE
TIME OF PLAY
EMPHASIS AND NOTES
LEARNING SKILLS
LADY BUG GAME
Demo Image
2 - 4
3 AND UP
20 mINUTES
Counting to 15, Addition, Subtraction, Life of Lady Bug and Aphjids
Visual, Verbal, Discover, Interact
OLD MAC DONALD COUNTING SNAP
Demo Image
2
3 - 5
5 - 10 Minutes
Memory, Naming, Counting, Adding
Picture, Discover, Interact
SEQUENCE FOR KIDS
Demo Image
2-4
3 - 6
20 Minutes
Matching, Counting, Strategy
Picture, Discover, Interact
ZIMBBOS
Demo Image
1 - 4
3 and up
5 - 10 Minutes
Counting, Manual Dexterity, Balance
Hands On, Move, Interact, Discover
UNCLE WIGGILY
Demo Image
2- 4
4 - 8
25 Minutes
Number Recognition, Counting
Visual, Interact, Discover
RUCKUS
Demo Image
3 - 8
4 - Adult
5 - 10 MINUTES
Shape Recognition, Matching
Picture, Discover, Interact
This is the stage when children begin to attach meaning to number words.  Activities that encourage counting something tangible like spaces on a board game or dots on dice help them to connect the number word with the concept of quantity.  The matching games help them learn to look for similar shapes or pictures.  This skill will help them when they start to learn letters and connect them to sounds.

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SOCIAL STUDIES

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NAME OF GAME
NUMBER OF PLAYERS
AGE RANGE
TIME OF PLAY
EMPHASIS AND NOTES
LEARNING STYLE
American History Memory Game
Demo Image
2 - 6
3 and up
20 Minutes
Match images of historical people, monuments, maps, artifacts and symbols.
Picture, Hands-On, Discover, Relate
GEO LOTTO
Demo Image
2 - 8
3 and up
20 Minutes
Animals and their continents
Picture, Listening, Discover, Relate
EXPLORE PHOTO SAFARI
Demo Image
1 - 4
3 AND UP
20 + Minutes
Learn about 112 animals placed on a world map. Three levels of play.
Picture, Listening, Discover, Relate
Young children love to learn about the people in their community.  Community JINGO works like BINGO but involves matching pictures and/or clues about the people and jobs in your town.  Very young children will just match the pictures but as they grow, they will enjoy hearing the clues and figuring out whom they describe.  Madeline at the White House is an active game in which the game board is your living room or family room and the players are the pawns!  It is based on a charming children’s book of the same title in the Madeline series.

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SCIENCE

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NAME OF GAME
NUMBER OF PLAYERS
AGE RANGE
TIME OF PLAY
EMPHASIS AND NOTES
LEARNING STYLE
BUGGY BATES AND WALLACE
Demo Image
2 - 6
3 - 7
15 Minutes
Active game about animals and counting to 6
Picture, Verbal, Move Create
LIFE ON THE FARM
Demo Image
2 - 4
3 - 7
20 Minutes
Animals, matching shapes.
Picture, Discover, Relate
Ladybug Game
Demo Image
2 - 4
3 and up
20 Minutes
Counting to 15 Addition Subtraction Life of ladybugs
Picture Discover Relate
WILD CARDS BABY ANIMALS
Demo Image
2 - 6
4 and up
20 Minutes
Use of 18 pairs of animal cards to play "go fish" and "memory"
Picture, Discover, Relate
Science is all around you and connected to everything you do.  Your kitchen is a science lab: water boils, freezes and melts; fire cooks and burns; pudding, Jello and gravy get thick; food spoils if left out too long; mold grows, etc., etc.  Your yard or porch garden is a botany laboratory.  Young children are interested in just about everything they encounter and there are so many things they want to know.  All you really have to do is patiently answer their questions and they will learn more than any curriculum could hope to provide.  The games add an element of fun as well as teaching skills like taking turns and dealing with winning and losing.
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BIBLE

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NAME OF GAME
NUMBER OF PLAYERS
AGE RANGE
TIME OF PLAY
EMPHASIS AND NOTES
LEARNING STYLE
BIBLE BINGO
Demo Image
2 - 6
3 and older
10 Minutes
Bible themes, Listening and matching
Picture, Listening, Discover, Relate
BIBLE RUMMY CARD GAME
Demo Image
2 - 6
4 and older
20 Minutes
Story of Noah, Matching, Strategy
Picture, Auditory, Discover, Relate
Helpful Books:

  • My Take-Along Bible                                                                                                             
  • My Creation Bible                                                                                                              
  • The Rhyme Bible Storybook

These Bible storybooks have very short stories for short attention spans.  The stories in verse help children begin to hear and recognize rhymes, an important auditory skill for reading readiness.