FOURTH GRADE
How to Use the LEARNING STYLES Hints on the Charts
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You will notice that the game charts have a column labeled LEARNING STYLES. If you have Discover Your Child’s Learning Style, you will understand what the notes mean. If not, here is a brief key:
Modalities:
Print means that most content is in print.
Picture means there are a lot of pictures or other graphics.
Visual means that both print and pictures are used in the game.
Verbal means there is some to quite a bit of talking involved.
Listening means that listening is involved.
Auditory means that both Verbal and Listening skills are used in the game.
Hands-on means that there is significant hand movement of cards, pieces, etc.
Whole Body means that the whole body is moving.
Writing means that writing is involved.
Dispositions:
Move means that there is significant physical activity. These games are great for the very active child who hates to sit still.
Produce means that there is a clear (to the student) and quantifiable learning objective. These children like to have a game labeled “educational” whereas that adjective is the kiss of death to most of the other dispositions.
Invent or Discovery means that there is discovery and/or experimentation involved.
Interact means that there is significant social interaction. This learning style enjoys most games so it is only listed it when the group interaction is above average.
Create means that the game requires significant thought and/or creativity.
There is another vital element of learning that is important in regard to physical movement or what schools like to call Physical Education. This is explained in depth in Smart Moves by Carla Hannaford. Therefore, we have included the notations Vestibular and Proprioceptive to help you pick out P.E. games and activities that give your child reinforcement in these sensory areas.
Vestibular refers to awareness of body balance and movement.
Proprioceptive refers to the relative position of different parts of the body and the strength of effort used in movement.
Most games combine multiple elements, so we listed only the salient ones. Likewise, any one child’s learning style is far more complex than these simple definitions and each child’s personality includes a combination of several modalities and dispositions. Watch for the elements in games that your child likes and look for those or similar elements in other games
BIBLE AND RELIGION
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NAME OF GAME | NUMBER PLAYERS | AGE RANGE | TIME OF PLAY | EMPHASIS & NOTES | LEARNING STYLES |
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Bible Bingo | 2-6 | 5 and older | 20 Minutes | Learn about people and events in the Bible | Picture Listening Relate Discover |
Bible Sequence | 2-6 | 6 and older | 10-20 Minutes | Strategy game Bible events Symbols and people | Picture Relate Discover |
We found a large print Bible helpful for our daughters and now for our grandchildren. With easier to read print, they read more eagerly. A bible map or small Bible Atlas is a good resource too.
MATHEMATICS
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Most children are learning the multiplication tables at this time. Math It is excellent but some children need a more interactive approach. Wonder Number Game and Math Facts Fun Packet provide a fun alternative. Or, you may wish to choose from some of the other games mentioned or use the memory materials listed in the math section of THIRD GRADE.
We provided a large selection of games in part because it will be boring (and thus, NOT fun) to play the same one or two games day after day and in part because children have different learning styles. Games like Race Around the Clock and Driveway Deals have great graphics, which appeal to children who like colorful pictures. Prime Pak and Quick Pix Multiplication appeal to children who don’t like to take turns and want to move quickly. Wonder Number and Goose Egg are for kids who are still learning the math facts. This selection includes games for math facts, money, word problems, time, fractions, decimals, mental math, spatial organization, grids and sets. Choose the ones that will be most helpful to you or use the ideas here to find substitutes that work better for you.
Always look for practical ways to use math. If the children have savings accounts, show them how simple interest is computed and added to their accounts. Use the gasoline prices to show them how decimals are important. There is math all around you. Once children understand the concepts and have the basic facts at their command, they can learn to use it in their daily lives. Children need to know why it is important to learn something. Show them. Here are a few books that show how math is used in everyday life:
- Basketball Math: Slam-Dunk Activities and Projects for Grades 4-8
- Baseball Math: Grandslam Activities and Projects for Grades 4-8
- Football Math: Touchdown Activities and Projects for Grades 4-8
- Olympic Math: Gold Medal Activities and Projects for Grades 4-8
- Racing Math: Checkered Flag Activities and Projects for Grades 4-8
Remember to show your children how math is used in cooking. The kitchen is the perfect venue to teach about temperature, weights, measuring (both dry and liquid volume), fractions and more. If your children learn to use these in cooking and can double or halve recipes easily, they will not need as many paper and pencil math problems to become fluent in basic arithmetic.
If your children like to draw and color, they might like these books from Mindware:
- Multiplication Mosaics by Evelyn B. Christensen & Stephen M. Christensen
- Division Designs by Evelyn B. Christensen & Stephen M. Christensen
NAME OF GAME | NUMBER OF PLAYERS | AGE RANGE | TIME OF PLAY | EMPHASIS & NOTES | LEARNING STYLES |
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Math-It | 1 | 7 and older | 2-5 Minutes | Contains parent guide to teaching math for K-8. Four separate solitaire games included | Produce Discover |
Wonder Number Game | 1-4 | 5 and older | 15-30 Minutes | Multiple games for all four functions. Includes a DVD to provide parents with all the rules for all games. | Visual Verbal Hands-On Discover Relate Create |
Math Facts Fun Packet Multiplication & Division | 2-4 | 7 and older | 15 Minutes plus | Multiple games for mastering multiplication and division | Visual Auditory Hands-On Discover Relate Create |
Goose Egg | 2-6 | 7 and older | 5-10 Minutes | Two levels of play. Fast game playing Beginning multiplication | Print Hand-On Move Discover Relate |
Goose Egg Division and Factoring | 2-8 | 8 and older | 15 plus Minutes | Three levels of play for beginning division and factoring. | Print Discover Relate |
Prime Pak | 1 or more | 7 to adult | 15 plus Minutes | Multiple games with multiple levels. Concentrates on multiplication. | Print Auditory Move Discover Relate |
Quick Pix | 2-6 | 7 and older | 15-20 Minutes | Multiplication facts for speed. | Print Auditory Move Discover Relate |
Fraperdeck Multiplication | 2 | 7 and older | 5-20 Minutes | Reinforces multiplication facts from 0-12 with five exciting card games | Print Auditory Hands-On Discover Relate Create |
Conceptual Bingo Decimals | 2-36 | 6 to adult | 20-30 Minutes | Thought problems; Six levels of play from very easy to challenging for teens. | Visual Listen Relate Discover |
Conceptual Bingo What Time Is It? | 2-36 | 6 to adult | 20-30 Minutes | Thought problems; Six levels of play from very easy to challenging for teens. | Visual Listen Relate Discover |
Conceptual Bingo Fractions | 2-36 | 6 to adult | 20-30 Minutes | Thought problems; Six levels of play from very easy to challenging for teens. | Visual Listen Relate Discover |
Conceptual Bingo Money | 2-36 | 6 to adult | 20-30 Minutes | Thought problems; Six levels of play from very easy to challenging for teens. | Visual Listen Relate Discover |
Katamino | 1-2 | 3 to adult | 5-20 Minutes | 2D Geometric concepts, multilevel | Picture Hands-On Create Discover Relate |
Battleship | 2 | 7 and older | 10-20 Minutes | Learn about grid coordinates while playing this game | Visual Auditory Discover Relate |
Money Wise Kids | 2 | 7 and older | 10-20 Minutes | Add and subtract money; place value; budgeting | Picture Discover Realte |
Driveway Deals | 2-4 | 7 to adult | 30 Plus Minutes | Money, memory, strategy and fun! | Picture Relate Discover Create |
Over and Out | 2-8 | 7 and older | 10-20 Minutes | Continuous adding | Visual Auditory Relate Discover Create |
SET | 1 and more | 6 and older | 20-30 Minutes | Learn about attributes and relationships between attributes. Multi-level | Visual Auditory Discover Relate Create |
Kids Can Do DVD | 1 and more | 6 and older | Varies | Learn varies math facts while exercising. | Auditory Visual Whole Body Move |
LANGUAGE ARTS
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NAME OF GAME | NUMBER OF PLAYERS | AGE RANGE | TIME OF PLAY | EMPHASIS & NOTES | LEARNING STYLES |
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Arthur's Wacky Word Game | 2 or more | 6 and older | 5-20 Minutes | Sentences and parts of speech. | Print Relate Discover |
Rummy Roots | 2-6 | 8 to adult | 15 plus Minutes | Vocabulary word game emphasizing Greek and Latin roots. | Print Auditory Relate Discover Create |
WITS: What Is The Sentence | 2-4 | 7 to adult | 20 plus Minutes | Creative sentences using the required elements. | Print Verbal Relate Discover Create |
JINGO: Action Verbs | 2-30 | 7 to adult | 20 plus Minutes | Grammar with a Bingo style game. | Visual Listening Relate Create |
Green Alligators | 3 or more | 4 to adult | 15 plus Minutes | Learn about nouns, verbs and descriptive language. | Picture Auditory Discover Relate Create |
Pick Two | 1-8 | 8 to adult | 30-60 Minutes | Spelling with a simple crossword game theme. | Print Hands-On Discover Relate Create |
Cooking Up Sentences | 2-4 | 7 and older | 20 plus Minutes | Learn and identify parts of speech. | Visual Auditory Discover Relate Create |
Speedeebee | 2-6 | 8 to adult | 15 plus Minutes | Promotes spelling and letter recognition in a fun, fast-paced environment. | Print Verbal Discover Relate Create |
Quiddler | 1-8 | 8 to adult | 15-40 Minutes | word game with naturally smooth game play that plays fast | Print Discover Relate Create |
Mad Libs | 2 or more | 7 and older | 10 Minutes | Parts of speech through the fun creation of stories. Many different themes. | Print Discover Relate Create |
Tell Tale Fairy Tales | 5 or more | 1-8 | 20 Minutes | Tell stories with prompts from the pictures in the game. | Picture Auditory Discover Relate Create |
HELPFUL BOOKS:
You Can Teach Your Child Successfully – Grades 4-8 by Ruth Beechick
- English From the Roots Up by Joegil Lundquist
- World of Language books by Ruth Heller (see list under THIRD GRADE)
- Shakespeare Can Be Fun Series by Lois Burdett (listed under THIRD GRADE)
Dr. Ruth Beechick’s You Can Teach Your Child Successfully – Grades 4-8 will give you a more detailed guide to teaching writing to your child for the next few years. Don’t try to hurry the process. Children need to read a great deal before they will be able to write well. The Tell Tale games (there are two additional titles: Tell Tale Fairy Tales and TOY Story) will provide fun and creative practice in developing stories.
Use English From the Roots Up to expand and clarify the Latin and Greek roots learned in Rummy Roots. Look for words using these roots and “collect” them. When you run across an unfamiliar word, check to see if it contains a root you know. Get a good college level dictionary or even better, an unabridged dictionary (check used bookstores and websites) to look up word origins. This can be really interesting if you don’t run it into the ground. Start collecting other roots that you find in the dictionaries. Put them on cards and make games with them.
The best and easiest way to increase vocabulary is to read lots of good books. These can be read- aloud stories or books the children read alone. Newer children’s books are usually not quite as useful for this because the vocabularies have been dumbed down. Reprints of older (at least 50 years since first publication- 100 years is better!) books contain many more words. The older the books, the richer are the vocabularies. Read children’s classics aloud along with good biographies and historical fiction.
PHYSICAL EDUCATION
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NAME OF GAME OR ACTIVITY | NUMBER OF PLAYERS | NOTES AND EMPHASIS | LEARNING STYLES |
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U Can Do Multiplication DVD | 1 or more | Rhythm, agility, endurance, coordination aerobic and learn your multiplication tables as well | Move Visual Auditory Whole Body Vestibular |
Ball Games | 1 or more | Hand/Eye and Foot Coordination agility aerobics | Move Visual Whole Body |
Juggling Balls | 1 or more | Hand-Eye Coordination | Move Visual Whole Body |
Jump Rope with Color Canvas Pouch | 1 or more | Balance Rhythm Agility coordination endurance | Move Relate Visual Whole Body |
Cool Jump-Rope Tricks You Can Do!: A Fun Way to Keep Kids 6 to 12 Fit Year-'Round. | 1 or more | Balance Rhythm Agility coordination endurance | Move Relate Visual Whole Body |
Twirling Ribbons | 1 or more | Agility Creativity Dance Rhythm | Move Whole Body Create |
Jacks | 1 or more | Hand - Eye Coordiantion | Move Relate Hands-On |
Ring Toss | 1 or more | Hand-Eye Coordination Depth Perception Muscular / Sensory Skill | Move Visual Whole Body |
Sky Saucer Swing | 1 or more | Vestibular Stimulation Body Awarenes | Move Whole Body |
Double Maze Board | 1 | Balance Agility Planning | Move Discover Visual Whole Body |
Flying Disk | 1 or more | Hand-Eye coordination, agility | Move Picture Whole body Vestibular Proprioceptive |
Marbles | 2 or more | Hand - Eye Coordination | Move Relate Hands-On |
Yo-Yo | 1 or more | Hand-Eye Coordination | Move Whole Body Proprioceptive |
Traditional games like jacks, yo-yo, marbles, jump ropes, etc. provide much more than mere play value. They are important for hand-eye coordination, spatial relationships, large motor coordination and development, dexterity, balance, etc. The lack or underdevelopment of these skills has been linked by some to the enormous surge in learning disabilities. Whether or not this is true, playing jacks is certainly a more productive use of time than watching television. I know I’m beginning to nag, but remember that children need an extraordinary amount of physical activity as well as unstructured playtime. All the research in child development confirms this. More activity and free play equals more learning. Check it out if you don’t believe me.
http://www.steviewilsonlpc.com/the-biology-of-play/
https://www.nytimes.com/2015/05/17/opinion/sunday/let-the-kids-learn-through-play.html?_r=1
SCIENCE
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THEME: Animals and Ecosystems
NAME OF GAME | NUMBER OF PLAYERS | AGE RANGE | TIME OF PLAY | NOTES & EMPHASIS | LEARNING STYLES |
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KRILL A whale of a game | 2-6 | 8 and above | 20 plus minutes | Ocean food chain card game | Print Discover Relate Create |
Into The Forest | 2-6 | 7 and above | 20-30 minutes | Nature's food chain | Print Discover Relate Create |
Professor Noggin's Card Game Reptiles & Amphibians | 2-8 | 7 and above | 20-30 minutes | Two levels Graphics as well as clues | Visual Auditory Produce Create Discover Relate |
Professor Noggin's Card Game Birds of North America | 2-8 | 7 and above | 20-30 minutes | Two levels Graphics as well as clues | Visual Auditory Produce Create Discover Relate |
Professor Noggin's Card Game Insects and Spiders | 2-8 | 7 and above | 20-30 minutes | Two levels Graphics as well as clues | Visual Auditory Produce Create Discover Relate |
Creepy Crawly Creatures Jingo | 2-30 | 7 and above | 15 plus minutes | Two levels of play A Bingo-style game | Visual Auditory Discover Relate |
Zoo Jingo | 2-30 | 7 and above | 15 plus minutes | Two levels of play A Bingo-style game | Visual Auditory Discover Relate |
Rain Forest Card Games | 2 or more | 6 and above | 20 minutes | Four games about Rain Forest animals | Visual Auditory Discover Relate Create |
Quick Pix Animals | 2-6 | 7 and above | 15 - 20 minutes | A fast play game about animal families | Picture Verbal Discover Relate Create |
Onto The Desert | 2-6 | 8 and above | 20-30 minutes | seven versions | Visual Auditory Discover Relate Create |
The Garden Game | 2-6 | 8 and above | 30 plus minutes | Learn about gardening | Visual Discover Relate Create |
Birds of the Natural World Playing Cards | 1 or more | 5 and above | 10-30 minutes | Choose from a large selection of wildlife, this one is birds, card games. | Visual Hands-On Discover Relate Create |
HELPFUL BOOKS:
- Lewis and Clark Songs of the Journey Companion by Kindra Ankney
- Backyard Bird Watching for Kids by George H. Harrison
Make up guessing games to fill small bits of time when you are riding in the car or at the dentist’s office or whatever. One person can describe an ecosystem and the others must think of animals that live there. Or you can start at the bottom of the food chain and each person must name in turn the animal that would eat or prey upon the last animal named. The object is to avoid being the one who ends the chain at the top. Another game we liked to play was to decide on a category (like flowers) and then go around naming (in turn) as many items in the category (rose, lily, daisy, etc.) as possible. You can also play “20 questions” with animals, habitats, etc.
HISTORY AND GEOGRAPHY
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THEME: U.S. AND STATE GEOGRAPHY
NAME OF GAME | NUMBER OF PLAYERS | AGE RANGE | TIME OF PLAY | EMPHASIS & NOTES | LEARNING STYLES |
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GeoDerby* | 2-4 | 8 and older | 30-60 minutes | Best U.S. Geography game ever. Two levels of play | Visual Produce Discover Relate |
The Scrambled States of America™ Game | 2-4 | 8 and older | 15-20 minutes | The Whimsical Mad-Dashing Geography Game, use cards and maps, cute graphics and FUN. | Visual Hands-On Move Relate Discover |
52 Amazing Places: National Parks | 1 or more | 5 and older | 15 plus minutes | National Parks photos and information | Visual Hands-On Discover Relate |
Mad Dash | 2-4 | 8 and older | 3 minutes | Map and Cards Fast Game | Visual Hands-On Move |
California Biography Bingo | 2-6 | 3 to adult | 15 plus minutes | State geography facts. | Picture Listening Hands-On Relate Discover |
California Geography Bingo | 2-36 | 7 to adult | 20 plus minutes | State Geography Facts | Picture Listening Hands-On Relate Discover |
California History Bingo | 2-36 | 7 to adult | 20 plus minutes | California State history facts. | Picture Listening Hands-On Relate Discover |
I Love America Jingo | 2-30 | 8 to adult | 15-25 minutes | American history facts | Picture Listening Hands-On Relate Discover |
Lewis and Clark Card Game | 2-4 | 7 and older | 30 plus minutes | Trace Lewis and Clark's journey | Picture Hands-On Relate Discover |
LEWIS AND CLARK SONGS OF THE JOURNEY | 1 or more | 5 and older | varies | Follow the journey of Lewis and Clark through songs. | Listening Discover Perform |
Geography Songs | 1 or more | 5 and older | varies | Includes large map of the world. Learn through songs. | Auditory Visual Hands-On Perform Discover Create |
USA Placemat | 1 or more | All Ages | 2-sided mat, write on/off on back | Visual Hands-on Discover Produce Create |
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Geo Dice* | 2-4 | 6 to adult | 20 plus minutes | World political geography | Visual Hands-On Discover Relate Create |
Frontier Jingo | 2-30 | 5 and up | 20 plus minutes | Famous people, places and events in American history | Picture Listening Hands-on Relate Discover Create |
* GeoDerby USA and GEO DICE are out of print but can be found on Amazon and other online sites.
HELPFUL BOOKS & CDs:
- Songs of the Journey CD
- Songs of the Journey Companion by Kindra Ankney
- Lewis & Clark for Kids: Their Journey of Discovery by Janis Herbert
- United Tweets of America by Hudson Talbott
- Scrambled States of America by Deborah J. Short
- They Call Me Sacagawea by Joyce Badgley Hunsaker
- American Tall Tales CD by Jim Weiss
The Holling C. Holling series:
If you’re on a tight budget, get GeoDerby U.S.A. and States & Capitals Songs. GeoDerby will continue teaching you and your children for many years. The best part is that a detailed map of the United States is included which has 90% of the answers on it. This encourages the children to search for the right answer on the map.
If you play the States and Capitals Songs CD, they will learn them in order of the borders and they will know the capitals. Mad Dash is amore advanced game and will be too frustrating for children who are not already familiar with the U.S. map. Use Scrambled States and puzzles for beginners.
A great complement to the Lewis & Clark Card Game is Songs of the Journey CD and the book that was created as a unit study of the Lewis and Clark Expedition, Songs of the Journey Companion. The music is beautiful and tells the story of the highlights of the journey. The book gives more detail about everything from recipes to plant and animal life they encountered. Add a good book or two and you will have a very complete study for this grade level.
Fourth grade is when most children study their state, so we included the California Games. If you are in another state, the game for your state is available. Call us if you can’t find it locally.
Geo Dice is a fun and easy way to begin to learn about world geography. If you play it now, your child will begin to develop sense of the continents and even capital cities of the world. No prior knowledge of geography is necessary as all the answers are on the map! Play Geography Songs in the car or at home while you are cooking or doing art or building forts in the living room. Soon your children will be recognizing places on the Geo Dice map that they heard about on the CD. You can also put a large map under a clear piece of plastic on the dining table and every meal will be a “lesson.” Hint: Don’t tell the kids it’s there to teach them! One mom I know of looked up where foods came from and made a game of finding the origin of lunch items on the map.